Contributed by: JR The main problem with Anthropy’s book, Rise of the Videogame Zinesters, is one of scope. If Anthropy had positioned her research as a celebration of burgeoning diversity in underground game development, such as can be found for both film and literature, and no more, I wouldn’t have a problem. But Anthropy overshoots … Continue reading
Spec Ops: The Line is STILL a Bad Videogame
The designer’s day off As established in the previous article, Spec Ops: The Line is a Bad Videogame. So why are we still hearing about it? Why isn’t it already relegated to a bargain bin? Why is it being hailed in some quarters as an important landmark? Why did someone write a fucking novel … Continue reading
Far Cry 3 and Miasmata
Far Cry 3 is an enjoyable little mess, despite itself. Continue reading
Spec Ops: The Line is a Bad Videogame
Spec Ops: The Line is a very bad videogame. There is a simple test that can be used to identify bad videogames – simply load up a walkthrough of the videogame on YouTube and watch it. Do you: A – find yourself engaged in the videogame. Do you find differences in how you could’ve approached … Continue reading
Getting Started — Week 1
Welcome to a column that we’ll try to keep updated weekly, looking at moments in videogame writing and criticism we find particularly cringe-worthy, disagreeable, or simply worth highlighting. — First, lets begin with everyones favourite slash-fic hack, David Gaider, and the recent result of him mashing his partially-solidified fists on a keyboard: his male perspective on the female perspective … Continue reading